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Rise of nations rise of legends cuotl
Rise of nations rise of legends cuotl




rise of nations rise of legends cuotl

rise of nations rise of legends cuotl

Rise of nations rise of legends cuotl mod#

How many players will be able to play in one game?ģ.8 - Are there anymore details about clan support? Also, what about a ranking system?ģ.9 - How do heros work in a multiplayer skirmish?ģ.10 - Are there be any major firewall issues in multiplayer gameplay?ģ.11 - What online player count are you aiming for ?Ĥ.2 - Is this going to happen?: "If you build this before your opponent you basically win" unit.Ĥ.3 - What units lvl up or can be upgraded?Ĥ.4 - Is there a trample ability for units?Ĥ.5 - What can you tell us about the Sky Pirate Lenora?Ĥ.6 - What is the "alins" uber/epic building?Ĥ.7 - Is attrition the same as in RoN? Is there a 'supply' unit among units to avoid attrition?Ĥ.8 - How big do the unit groups come in?Ĥ.9 - What's the highest level a hero can get ?Ĥ.10 - What are the counter groups? Which are countered by what ?Ĥ.11 - How do the mechanics of garrisoning units work?ĥ.1 - My real question is, what kind of support do modders get, like what programs, tutorials, etc?ĥ.2 - What kind of mod tools will you ship with the game/after the game?ĥ.3 - Is the map editor going to have events you can put in?Ħ.1 - Water in game. 1.1 - When was the game released? * UPDATED*ġ.2 - What are the minimum system requirements for this game? * UPDATED*ġ.5 - What type of game is Rise of Legends?ġ.8 - What are the graphics like in Rise of Legends?ġ.9 - Is there a 'Conquer the World' mode like in Rise of Nations?ġ.10 - Does Rise of Legends use the same gameplay elements as Rise of Nations?ġ.11 - Is there a demo I can get before I buy the game?ġ.12 - How do I disable the automatic playing of the opening cinematics?Ģ.2 - How does micro/macro behave in this game?Ģ.3 - Reguarding the new engine, whats new? Is game play be anything like Rise of Nations?Ģ.4 - How "hard" or "soft" will RoL's counter system be? Will it use a "rock, paper, scissors" (hard) approach, or will it be more of a simulation-based counter system (soft)?Ģ.5 - What will the average time of an online game will be, say for example a 1v1 match?Ģ.6 - Whats the objective of neutral cities?Ģ.7 - Why aren't there more resources in the game? Was it so that you could make the game faster?Ģ.9 - Is there a barrier or wall of some sort?Ģ.10 - Are '5-minute-rushes' still be possible ?Ģ.11 - How possible is a comeback in RoL ?Ģ.12 - Is gameplay linear like in RoN or more complex this time ?Ģ.13 - With all these reduction: Is RoL a beginner's game ?ģ.1 - How does the single player campaign work?ģ.2 - How does the multiplayer interface work?ģ.3 - What kind of numbers are the multiplayer servers geared towards?ģ.4 - Are there going to be serious efforts to stop hacking and disconnecting?ģ.5 - Is ROL powered by gamespy or some other better battlenet like service?ģ.6 - Are you aware of other clan or solo based leagues or ladders that will cover RoL?ģ.7 - How big are the maps? 1vs1 etc.






Rise of nations rise of legends cuotl